![]() This map returns from Call of Duty 4: Modern Warfare, and there is very little visual difference between the two versions. According to Robert Bowling, it is a very large map that competes with Overgrown in terms of size and scale. One area is wide-open for snipers and the other half is a large warehouse with tight corridors. The setting is an oil refinery and is split into two sections. This map is completely different from any other in Call of Duty: Modern Warfare 2. It is favorable for close range fights in the trailers and mid to long range firefights down the long roadways, as well as from inside the trailers.īox art for the map pack Main article: Fuel The Boneyard will be viewable in the background. In context of the game, this map is the living quarters for the people who ran the Boneyard found in " The Enemy of My Enemy" and Snatch & Grab. Very maze-like with obvious choke points. Bowling mentioned that he was once camping behind a clown and this acted as great camouflage because the other players thought he was the clown.Ĭontains tight corridors and condensed areas. It's a fairly large map and includes many set pieces, such as roller-coasters, a fun house, and bumper cars. Bowling added that the team really wanted to include this in the first map pack, but the team needed additional time for polish. The map takes place during the daytime and includes all original art and model assets. It's "unlike anything we've ever done before," said Bowling. Desolate amusement park with excellent vantage points for snipers.
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